dbeef / spelunky-psp

Spelunky remake for Sony PSP.
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Implemented items' framework (with example items) #74

Closed dbeef closed 3 years ago

dbeef commented 3 years ago

items4

Based on my new experiences with EnTT framework (described here), I implemented a basis for items and item handling in SpelunkyPSP, with a few very first example items:

As a consequence of introducing named items, the following mix has been additionally implemented:

What is left (and will be introduced in follow-up MR's) :

items2

Gigantic number of additions due to new resource-compiled spritesheet frames.