I accidentally re-implemented the changes made by @wang429 in #533, by not being careful to check this wasn't done already. After discussing the feature on the Discord, I was encouraged to also submit a pull request with my version of the changes. Sorry about that!
These commits add relics stats when using the Relic Stats mod, by following the integration instructions here. The following relics have stats implemented:
Alchemist's Fire (Burning retained)
Grimoire (HP healed)
Metronome (Manifest reduced)
Mind Glass (Damage dealt)
Shadow (Intangible gained)
Warped Glass (Damage dealt)
I added in the ZHS localization for strings that are also present in Relic Stats. For other strings, I added placeholder in English. If a relic has stats, the convention I use is to put the stats as the last string in DESCRIPTION. I have tested all of the stats, and believe they all work correctly.
I accidentally re-implemented the changes made by @wang429 in #533, by not being careful to check this wasn't done already. After discussing the feature on the Discord, I was encouraged to also submit a pull request with my version of the changes. Sorry about that!
These commits add relics stats when using the Relic Stats mod, by following the integration instructions here. The following relics have stats implemented:
I added in the ZHS localization for strings that are also present in Relic Stats. For other strings, I added placeholder in English. If a relic has stats, the convention I use is to put the stats as the last string in DESCRIPTION. I have tested all of the stats, and believe they all work correctly.