dborth / dosbox-wii

DOSBox Wii
http://wiibrew.org/wiki/DOSBox_Wii
GNU General Public License v2.0
32 stars 11 forks source link

Problem with Wiimote #18

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Introduction:
I have tried this fantastic application on my wii, but there is a problem
with The Incredible machine (1993), the game work great but without sound
(this isn't a big problem, I wrote for another problem):

If I use a normal mouse and a normal keyboard insert in the 2 usb port of
wii the game work properly.
But if I try to use the Wiimote the cursor can't go in any part of the screen.
The wiimote can move the mouse only in a rectangle portion of the screen
("an invisible wall"), the rectangle depend where the mouse cursor are
before I start to use wiimote, if I move the mouse with keyboard or mouse
and then I use wiimote the "invisible wall" exists but is in another position.
Can you fix this bug?

What version of the product are you using? On what operating system?
I have firmware 4.0e and I use 0.73.02 version of DosBox.
I have tried to change screen aspect ration 4:3 and 16:9 and the type of
Television [50Hz (576i), and 60Hz(480i)] but the problem persist.

Original issue reported on code.google.com by Snake...@gmail.com on 20 Jul 2009 at 10:06

GoogleCodeExporter commented 9 years ago
Same issue, experimented a bit, and noticed when the invisible barrier prevents 
movement to the bottom of the screen, moving the cursor up off the top of the 
screen 
and then back down can *sometimes* let you move further down than you could 
previously. 
This "fix" seldom allows the wiimote to become centered properly, but can 
temporarily 
restore mobility in one direction, even if at the expense of movement the other 
direction.

Original comment by joel.lea...@gmail.com on 13 Sep 2009 at 7:25

GoogleCodeExporter commented 9 years ago
I have the same issue. I tested Lemmings, Lemmings 2 and The Island Of Dr Brain 
and
all three restricted the Wii remote pointer's range on the screen. However, I 
was
able to move the pointer around the entire screen in Dos Navigator.

Original comment by yur...@gmail.com on 3 Oct 2009 at 2:40

GoogleCodeExporter commented 9 years ago
I've improved the mouse behavior, although it's still not perfect.

Original comment by dborth@gmail.com on 15 Oct 2009 at 8:49

GoogleCodeExporter commented 9 years ago
Still having massive issues with this in, for example, Spider Run (shareware 
ver.). 
The mouse pointer was restricted to only the top half of the screen.

Original comment by nintendo...@gmail.com on 21 Oct 2009 at 9:10

GoogleCodeExporter commented 9 years ago
Well you won't see any improvement until I release a new version!

Original comment by dborth@gmail.com on 23 Oct 2009 at 4:05

GoogleCodeExporter commented 9 years ago

Original comment by dborth@gmail.com on 28 Oct 2009 at 10:02