dborth / dosbox-wii

DOSBox Wii
http://wiibrew.org/wiki/DOSBox_Wii
GNU General Public License v2.0
32 stars 11 forks source link

SoundBlaster Problem (And Other Problems Mentioned) #8

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1.Play Commander Keen 4 with Sound Blaster on both music and sound.
2.
3.

What is the expected output? What do you see instead?
Expected: Sound when entering a level or doing things like jumping, item
grabbing, etc.
Got: No sound.

Does the issue occur on the latest DOSBox for Windows?
No.

What version of the product are you using? On what operating system?
Wii 3.3U DOSBox 0.72.01

Please provide any additional information below.
Ive been beta testing emulators for a few people for a few different
emulators such as WiiApple, Hatari Wii, Frodo Wii, and UAE Wii. I have
noticed that DOSBox Wii has a few problems such as crashing at random
times, the Conf file not being created correctly (fixed by using my PC
version's Conf file), and VGA problems. Today (5-15-09), I download from
WiiBrew the version of DOSBox Wii mentioned above. I ran Commander Keen 4
for testing purposes. After making sure the games settings are correct, I
started a game and went to the first level. I heard no sound. Same for when
jumping, grabbing items, etc. I know that versions of DOSBox Wii that I got
from GBATemp before today had almost perfect sound so this is a new problem.

Original issue reported on code.google.com by DaG...@gmail.com on 15 May 2009 at 6:32

GoogleCodeExporter commented 9 years ago
This is a known problem, particularly with Commander Keen 4. It was working 
better 
before, but Tantric made some changes in the hopes of improving stability, 
which 
stopped Keen 4's sound from working well. The conf file should be automatically 
created in sd:/dosbox/, I don't know why it has problems. I don't know if you 
have 
found any difference in the application crashing between the gbatemp version 
and 
version 0.71.01. We might have to go back to some of the old code.

Original comment by Carl.Kenner@gmail.com on 18 May 2009 at 4:07

GoogleCodeExporter commented 9 years ago
Im not sure which version was last to have correct sound, but it may be Rev35. I
could be wrong though.

Original comment by DaG...@gmail.com on 18 May 2009 at 4:16

GoogleCodeExporter commented 9 years ago
This could be an endianness problem, causing some sound corruption.
This issue is still open here - although some changes have been committed, they 
have 
not been verified: http://sourceforge.net/tracker/?
func=detail&aid=1989569&group_id=52551&atid=467234

Original comment by dborth@gmail.com on 19 May 2009 at 8:26

GoogleCodeExporter commented 9 years ago
I just compiled up to r48 and the sound in Commander Keen 4 is working 
perfectly.
This was not the case with 0.72.01 where the sound was fairly buggy.

Also getting very fluid gameplay with frameskip at 2 in the conf. (even while 
using
2xsai scaler)

Original comment by shun...@gmail.com on 22 May 2009 at 11:21

GoogleCodeExporter commented 9 years ago
Do you mind if I get a copy of r48 in a binary form? I dont know how to compile 
stuff
nor do I have the programs to do that either.

Original comment by DaG...@gmail.com on 23 May 2009 at 2:00

GoogleCodeExporter commented 9 years ago
Sure, check my attachment.

Though I don't know tantric's policy about this since it's not listed anywhere 
that I
can see. If this in any way violates fair use, please remove it.

As for compiling it yourself, check out these links:
http://code.google.com/p/vba-wii/wiki/Compiling
http://wiibrew.org/wiki/SDL_Wii

Original comment by shun...@gmail.com on 23 May 2009 at 2:50

Attachments:

GoogleCodeExporter commented 9 years ago
Thanks! Ill be sure to check it out. Also, maybe Tantric can use the source to 
help
him fix the sound problem in the current version.

Original comment by DaG...@gmail.com on 23 May 2009 at 3:00

GoogleCodeExporter commented 9 years ago
I noticed that r48 starts up having c:\ as sd:\apps\dosbox instead of 
sd:\dosbox. I
cant get to my games due to that. Can you fix it?

Original comment by DaG...@gmail.com on 23 May 2009 at 4:15

GoogleCodeExporter commented 9 years ago
Uhh, I'm not so sure you understand what I did. I simply compiled the source 
publicly
available up to revision 48. I didn't modify the source in any way.

The "fix" for the sound problem isn't in the current version because a release 
hasn't
been made with the newest revisions included yet. (I'm guessing the sync to 
dosbox
svn solved the problem.) All thanks belongs to tantric.

Original comment by shun...@gmail.com on 23 May 2009 at 4:16

GoogleCodeExporter commented 9 years ago
Ill just make a copy of sd:\dosbox to the sd:\apps\dosbox folder then.

Original comment by DaG...@gmail.com on 23 May 2009 at 4:18

GoogleCodeExporter commented 9 years ago
I noticed that about r48 as well. I believe the change in r43 caused this.

If you read the modified readme, you'll see that sd:/dosbox/ is now mounted as D
instead of C.

Original comment by shun...@gmail.com on 23 May 2009 at 4:19

GoogleCodeExporter commented 9 years ago
D:\ works and Commander Keen 4 has correct sound. Thanks!

Original comment by DaG...@gmail.com on 23 May 2009 at 4:27

GoogleCodeExporter commented 9 years ago
Just so you know, I put a post with a link to the attachment that you gave me on
Tehskeen. Hope you dont mind.

Original comment by DaG...@gmail.com on 23 May 2009 at 4:53

GoogleCodeExporter commented 9 years ago
Again, that's something for tantric to decide. But considering his recent 
fallout
with that site, I highly doubt he'd approve of that. Sharing the build on 
google code
is one thing, posting it to that site is another.

Original comment by shun...@gmail.com on 23 May 2009 at 5:33

GoogleCodeExporter commented 9 years ago
All right. If you want, Ill remove the link or tell them to go to Google Code 
to get it.

Original comment by DaG...@gmail.com on 23 May 2009 at 5:51

GoogleCodeExporter commented 9 years ago
Please wait for a formal release, don't be posting unofficial builds and binary 
copies. When we feel it is stable, and some bugs are fully fixed, and the fixes 
are 
tested we do a release. Otherwise people start reporting issues about "r48", 
which 
is just an interim copy. I'm removing the download.

Original comment by dborth@gmail.com on 23 May 2009 at 6:37

GoogleCodeExporter commented 9 years ago
All right. Ill remove the link on Tehskeen too.

Original comment by DaG...@gmail.com on 23 May 2009 at 6:44

GoogleCodeExporter commented 9 years ago
Thanks. And don't worry, you won't have to wait forever for an official release 
with 
the fix. :)

Original comment by dborth@gmail.com on 23 May 2009 at 6:46

GoogleCodeExporter commented 9 years ago
All right. Ill look forward to it and Im sorry for posting the link.

Original comment by DaG...@gmail.com on 23 May 2009 at 6:48

GoogleCodeExporter commented 9 years ago

Original comment by dborth@gmail.com on 4 Jun 2009 at 5:30