Closed coolaj86 closed 3 years ago
Interestingly, after playing the games with v4.1.7 and switching back to v4.4.8, it now works also. No more directory error, nor file load error.
However, in-game saves are not persisting between power cycles (and perhaps even between game loads).
Something strange is going on...
Honestly to get to the bottom of these GameCube issues will take someone who has all the hardware already and with an interest in solving it. The issues here are with the libraries this app uses - libogc, libfat, devkitPPC. It'll require some lower-level digging that I just won't do.
It's ok if the game comes with the folder and conf. file inside it, otherwise, it doesn't seem to be able to create it. Exact same problem with fceugx. Hope this helped!
I'm using a GameCube DOL-001 (because it supports HDMI, and my SNES games deserve the best) and no .zip, .smc, or .sfc games will load.
Describe the bug
v4.1.8 on the GameCube always opens to this error
After hitting Retry and opening a game
A clear and concise description of what the bug is.
Workaround
I tried v4.1.7 because I found a thread referencing that as a working version for another issue, and it works.
After getting things working with the old version, it now works with the new version.
To Reproduce
Snes9xGX-4.4.8-GameCube.zip
snes9xgx-gc.dol
assnes9xgx-gc-4.4.8.dol
to the SD card rootsnes9xgx
folder in the root of the cardsnex9xgx
snes9xgx-gc-4.4.8.dol
For reference: I'm using the built-in SD card slot of a 2012 MacBook Pro running macOS High Sierra.
Expected behavior
Game should play, right?