Closed saulfabregwiivc closed 2 years ago
Today tested the build with that commit i'm trying to add to main Snes9x GX. It worked like a charm. Tested in Dolphin emulator and works.
Obviously your TV must support 240p resolution for use "Original" when your Wii settings of TV Resolution is in "EDTV or HDTV (480p)".
This is fine, but why are we flipping sharp and soft around?
This is fine, but why are we flipping sharp and soft around?
The original commit from @niuus flipped those settings, but i've tested it in the compiled build in "Actions" and I didn't notice any confusion between that two even when flipped. Well, if you don't want those settings flipped, i will fix them for you in a new commit for this pull request.
Order of Filtered Sharp/Soft settings fixed in my repo https://github.com/saulfabregwiivc/snes9xgx/commit/df64f54bc5bb9f593537549ab303c5f47ead4c04. Now the only edit that is remaining is allowing 240p rendering in 480p setting. (look at "Files changed" in this PR) Hope this will be merged to main Snes9x GX.
This commit/contribution was taken originally from Snes9x RX, a fork of Snes9x GX by @niuus. More info: https://github.com/niuus/Snes9xRX/commit/4f4627fe
This will allow "Original" render mode to be selectable when using the Wii Options TV Resolution setting for "EDTV or HDTV (480p)" over component cables:
@saulfabregwiivc