Closed GoogleCodeExporter closed 8 years ago
My personal preference would be to put ICloneable into each class which wants
to implement it, so the IActivationFunction does not force anything extra but
just its own implementation. Since we don't extend the ICloneable interface,
not sure interface inheritance is appropriate.
Original comment by andrew.k...@gmail.com
on 4 Aug 2012 at 4:51
No problem, here it goes.
The patch was created in the Sources\Neuro folder.
Original comment by cesarso...@gmail.com
on 4 Aug 2012 at 5:25
Attachments:
Added implementation of ICloneable interface to activation functions.
Committed in revision 1698.
Original comment by andrew.k...@gmail.com
on 8 Aug 2012 at 12:51
There is a need where you wan to clone an object for your custom requirement
you need to "ICloneable" Interface and Implement Clone() Method, the inbuilt
Clone() method does not fulfill custom requirement.
Visit this link for view C#.Net Example , VB.Net Examples with Sample
downloadable application.
http://jayeshsorathia.blogspot.com/2012/10/net-tips-c-tips-implement-icloneable-
interface.html
Original comment by jayeshso...@gmail.com
on 22 Oct 2012 at 2:38
So what are you complaining about? Have a look at the code and see that all
functions implement ICloneable interface. There is no some sort of custom
inbuilt Clone() method.
Original comment by andrew.k...@gmail.com
on 22 Oct 2012 at 2:43
Original comment by andrew.k...@gmail.com
on 16 Jul 2013 at 9:53
Original issue reported on code.google.com by
cesarso...@gmail.com
on 4 Aug 2012 at 1:18Attachments: