Open ozgurgurbuz167 opened 1 year ago
NaughtyAttributes' progressBar is non-interactable. Once Unity serialized the default value into object, you can only change it in inspector, by script, or rename the vairible.
One way is to remove the ProgressBar
, change the value in editor, then add it back. Or use a "[Button]" function to change the value.
I have a interactive version to save some time, and it can be used together with NaughtyAttributes
I tried to find the Editor codes in order to manipulate the first value of the progress bar but couldn't find anything about this. How to make the first value visible?