Hello! Been using this amazing tool that has been working for converting wavs to the format that this game supports for the audio ingames since it uses IMA ADPCM 4-bit using the command: "adpcm-xq -e -r -b15 audio.wav out.wav"
However, I'm having trouble with other part of the audio, the cutscene audio where it uses somewhat the same format but has a little variant in it. (They are MONO)
Will leave here a sample and also will give here a .txth file which you can use to play the sample on Foobar2000, using the vgmstream plugin. https://www.foobar2000.org/downloadhttps://www.foobar2000.org/components/view/foo_input_vgmstream
I hope this can be figured out since no other command works to have the sound play perfectly ingame.
Hello! Been using this amazing tool that has been working for converting wavs to the format that this game supports for the audio ingames since it uses IMA ADPCM 4-bit using the command: "adpcm-xq -e -r -b15 audio.wav out.wav"
However, I'm having trouble with other part of the audio, the cutscene audio where it uses somewhat the same format but has a little variant in it. (They are MONO) Will leave here a sample and also will give here a .txth file which you can use to play the sample on Foobar2000, using the vgmstream plugin.
https://www.foobar2000.org/download https://www.foobar2000.org/components/view/foo_input_vgmstream
I hope this can be figured out since no other command works to have the sound play perfectly ingame.
Cheers
audio_sample.zip