I also made a drag-and-drop GUI, if there is any interest. A file selector and a window and some text output, it converts the source to WAV and then ADPCM so that when all is done you have a folder of ADPCM files next to your sources. That app is signed, but not notarised.
I've built it as Universal (Intel/ARM) 64-bit. It's not signed or notarised or anything.
how to
set(CMAKE_OSX_ARCHITECTURES "arm64;x86_64" CACHE STRING "" FORCE)
beforeproject(...)
inCMake.txt
then build
cmake .
make
That's it!
file adpcm-xq
showsI also made a drag-and-drop GUI, if there is any interest. A file selector and a window and some text output, it converts the source to WAV and then ADPCM so that when all is done you have a folder of ADPCM files next to your sources. That app is signed, but not notarised.
https://devforum.play.date/t/adpcm-encoder-tool-mac-only/1283/7