This is not really a fix, I just commented out a line that causes a segfault in the GpsMap destructor. It seems to dereference some pointers that have already been destroyed at that time. Didn't go into the details of how to really fix it. On the other hand, the segfault prevents the settings from being saved and commenting out that line doesn't really hurt anything (as far as I could tell), so we might as well consider it a "fix" ;-)
This is not really a fix, I just commented out a line that causes a segfault in the GpsMap destructor. It seems to dereference some pointers that have already been destroyed at that time. Didn't go into the details of how to really fix it. On the other hand, the segfault prevents the settings from being saved and commenting out that line doesn't really hurt anything (as far as I could tell), so we might as well consider it a "fix" ;-)