dcariola / XCodeEditor-for-Unity

XCode 4 project editor for Unity3D postprocess.
MIT License
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Retaining Comments in .pbxproj After Running #12

Open loganknecht opened 9 years ago

loganknecht commented 9 years ago

Hello there.

I have a two different sets of post process build utilities to run. One is this post process build player, and another is similar but performs differently. For the second post process build to run it needs the comments that denote the sections of the pbxproj file in order to process correctly.

Is there any wait to tell this utility to keep those comments. If I'm not able to do this it breaks all functionality.

Some examples of the comments I'm talking about are: /* Begin PBXBuildFile section / / End PBXBuildFile section / / Begin PBXContainerItemProxy section / / End PBXContainerItemProxy section */ and so forth...

Another question I have is, how do I configure the framework search paths build configuration? Your sample doesn't provide anything regarding that.