Closed dcarlus closed 4 years ago
The shading of directional lights is not the same in deferred and forward rendering. Point lights does not seem to be affected by this bug.
It appears the bug is in forward rendering mode and deferred rendering is right.
Here with only a directional light.
Forward
Deferred
Forward rendering is obsolote. Use deferred rendering instead (better performances, better shading).
The shading of directional lights is not the same in deferred and forward rendering. Point lights does not seem to be affected by this bug.
It appears the bug is in forward rendering mode and deferred rendering is right.
Here with only a directional light.
Forward
Deferred