Open adelin-b opened 2 years ago
OS: ArcoLinux 5.15.29-1-lts
0s: ArcolLinux Kernel: 5.15.29-1-1ts Resolution: 2560x1608, 1920x1088 DE: Plasma 5.24.3 wd: i3 CPU: 11th Gen Intel i9-1190@H (16) @ 4.800GHZ GPU: Intel Tigerlake-H GT1 [UHD Graphics] GPU: NVIDIA GeForce RTX 3860 Mobile / Max-Q
❯ glxinfo -B name of display: :0 display: :0 screen: 0 direct rendering: Yes Extended renderer info (GLX_MESA_query_renderer): Vendor: Intel (0x8086) Device: Mesa Intel(R) UHD Graphics (TGL GT1) (0x9a60) Version: 21.3.7 Accelerated: yes Video memory: 3072MB Unified memory: yes Preferred profile: core (0x1) Max core profile version: 4.6 Max compat profile version: 4.6 Max GLES1 profile version: 1.1 Max GLES[23] profile version: 3.2 OpenGL vendor string: Intel OpenGL renderer string: Mesa Intel(R) UHD Graphics (TGL GT1) OpenGL core profile version string: 4.6 (Core Profile) Mesa 21.3.7 OpenGL core profile shading language version string: 4.60 OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL version string: 4.6 (Compatibility Profile) Mesa 21.3.7 OpenGL shading language version string: 4.60 OpenGL context flags: (none) OpenGL profile mask: compatibility profile OpenGL ES profile version string: OpenGL ES 3.2 Mesa 21.3.7 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
KDE + i3wm
❯ picom --version vgit-bc759
Should not glitch
Glitch
Sorry for the massive delay.
What backend are you on? Are you running with --experimental-backends? I believe this is probably fixed in #22, which I will be merging (sans some bits) in a bit.
--experimental-backends
Platform
OS: ArcoLinux 5.15.29-1-lts
GPU, drivers, and screen setup
0s: ArcolLinux Kernel: 5.15.29-1-1ts Resolution: 2560x1608, 1920x1088 DE: Plasma 5.24.3 wd: i3 CPU: 11th Gen Intel i9-1190@H (16) @ 4.800GHZ GPU: Intel Tigerlake-H GT1 [UHD Graphics] GPU: NVIDIA GeForce RTX 3860 Mobile / Max-Q
Environment
KDE + i3wm
picom version
Diagnostics
Configuration:
Configuration file
``` shadow = true; animations = true; animation-for-open-window = "fly-in" backend = "glx" vsync = true; mark-wmwin-focused = true; mark-ovredir-focused = true; detect-rounded-corners = true; detect-client-opacity = true; refresh-rate = 0; use-damage = true; log-level = "warn"; wintypes: { tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; }; dock = { shadow = false; } dnd = { shadow = false; } popup_menu = { opacity = 0.8; } dropdown_menu = { opacity = 0.8; } }; invert-color-include = [ "TAG_INVERT@:8c = 1" ]; ```Steps of reproduction
Expected behavior
Should not glitch
Current Behavior
Glitch
Stack trace
Other details