dcforeman / fpscreatorengine

Automatically exported from code.google.com/p/fpscreatorengine
0 stars 0 forks source link

aimovetotarget - AI Stops before reaching destination #101

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. make quick map and place team-2/enemy DAI character
2. give the following Main AI script movetotarget.fpi(in link)

http://dl.dropbox.com/u/8874616/movetotarget.fpi

3. walk to where the AI can see you and press/hold enter key to make the DAI 
use aimovetotarget and come toward the player.

What is the expected output? What do you see instead?
The AI should come all the way to the player but instead usually stops 
seemingly 90-100 units away.  Sometimes AI will come to about 70 units and 
rarely it will come all the way.

What version of the product are you using? On what operating system?
1.18 win7 sp1

Please provide any additional information below.

movetotarget.fpi DL here: http://dl.dropbox.com/u/8874616/movetotarget.fpi

Original issue reported on code.google.com by cotton.j...@gmail.com on 20 Jun 2011 at 8:02

GoogleCodeExporter commented 8 years ago

Original comment by hockeykid230@gmail.com on 20 Jun 2011 at 3:16

GoogleCodeExporter commented 8 years ago

Original comment by hockeykid230@gmail.com on 23 Jun 2011 at 5:32