dcforeman / fpscreatorengine

Automatically exported from code.google.com/p/fpscreatorengine
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Game resolution and loading screens #67

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Enchancement.
Posted it on forums ( 
http://forum.thegamecreators.com/?m=forum_view&t=182383&b=21 ) and got 
suggestion to post it here.

In my opinion most needed functionality for FPSC is resolution change.

Maybe I'm doing something wrong, but changing in setup.ini in GAMERUN width and 
height doesn't have influence on actual game resolution. It changes way the 
game looks, but resolution is set automaticly.
Tested on my laptop with resolution 1440x900 px. 

Changed values to:
width=800
height=600
and made some screenshots. 

After that changed to:
width=1280
height=1024
and made some screenshots. 

Please open them in different tabs and compare (big - 1280x768, small - 
800x600).

Screen 1
Big http://tecbug.pl/pub/fpsc/s1_1280x1024.jpg
Small http://tecbug.pl/pub/fpsc/s1_800x600.jpg

Screen 2
Big http://tecbug.pl/pub/fpsc/s2_1280x1024.jpg
Small http://tecbug.pl/pub/fpsc/s2_800x600.jpg

Screen 3
Big http://tecbug.pl/pub/fpsc/s3_1280x1024.jpg
Small http://tecbug.pl/pub/fpsc/s3_800x600.jpg

Screen 4
Big http://tecbug.pl/pub/fpsc/s4_1280x1024.jpg
Small http://tecbug.pl/pub/fpsc/s4_800x600.jpg

As you can see resolution is still 1440x900 px.
But on screen 1 there is much quality gap. I didn't change anything else in 
setup.ini. Also look how HUD in the bottom changed - it's resampled to look the 
same size regardless to the resolution.
On screen 2 we see that menu buttons are resampled to be same size on the 
screen, but (screen 3) loding GUI is remaining same graphic resolution, so on 
800x600 it's bigger, and on 1280x1024 it's smaller.
Screen 4 shows us that ingame GUI is also resampled.

Can I have any control whitch elemet is resampled?
Can I actually change games resolution?

---

Another issue is the loading screen. Take a look:
Original image: http://tecbug.pl/pub/fpsc/loading_oryginal.jpg
Image from actual game: http://tecbug.pl/pub/fpsc/loading_from_game.jpg

It looks terrible, and unprofessional. Resampling in FPSC just doesn't work as 
it should be. Graphics looks jagged.
Can it be leaved as is (without resampling) and just add black color on the 
borders?
Or let designer to choose how loading screen is presented:
1. Resampled (streched)
2. Resampled (preserve aspect ratio)
3. As is (with border color #XXXXXX)

I think this is crutial for FPSC to have theese functionalities. I think it's 
more important than all water effects, shaders, flacks, particles etc. 

Original issue reported on code.google.com by tec...@gmail.com on 11 Mar 2011 at 9:32

GoogleCodeExporter commented 8 years ago
This is a big issue that needs to be sorted. Graphical quality is highly 
decreased because of this on larger monitors.

The fix should be to change the resoloution of the screen to the resoloution of 
whats in the setup.ini when the game runs, not just stretch the screen as that 
causes a big reduce in quality and it looks ugly.

Original comment by LewisOsb...@gmail.com on 13 Mar 2011 at 3:45

GoogleCodeExporter commented 8 years ago
I have moved this to a feature/enhancement request status.

Original comment by LeeBamberTGC@gmail.com on 5 Apr 2011 at 12:49

GoogleCodeExporter commented 8 years ago
Any news on this issue?

Original comment by tec...@gmail.com on 7 Aug 2012 at 8:08