Closed Eyvaz27 closed 3 months ago
Have you profiled the code to make sure that intersect_rays
is actually what's causing a substantial slowdown? If you find that the approach from Stack Exchange is much faster, I would be happy to accept a pull request!
Hello, I have observed that when we are increasing the resolution of the images and count of images, time requirements increase almost exponentially due to intersect_rays function in src.geometry.projection.py. Would it be useful to use something like https://math.stackexchange.com/questions/1993953/closest-points-between-two-lines/4764188#4764188 to get direct depth estimates