Closed totologic closed 4 years ago
The issue is fixed.
Following the wiki: Palettes for Neo Geo
The 1st color of the 1st palette MUST be 0x8000 (full black with dark bit activated). That could be a good idea to add it in your examples ;)
Fixing this long overdue issue, thanks!
Hi.
I met a serious issue on real hardware related to palette color mapping.
The 16 colors of a palette are not fully mapped on the tiles. Instead, it looks like only the 4 first colors are mapped.
A simple example, 4 sprites and 4 gradient palettes Result on Mame Result on hardware
I have this result using both the tiletool.py and my own png-to-crom conversion program.
Any idea ?