Open Starfire13 opened 9 months ago
Could have sworn we had a more generic "scenario specific win/loss conditions" FR open already, but I can't find one. I'm going to retitle this to cover that, because this shouldn't be implemented except as a more generic mechanism.
It would be nice if we could preset a certain map object resource site as a win condition, meaning if it gets completely destroyed, the campaign is a win. This would allow campaigns constructed around a highly fortified and heavily defended location that needs to be destroyed (e.g. a hardened bunker or a secret R&D facility or a power plant).