Open GoogleCodeExporter opened 9 years ago
http://www.overdigital.com/2012/04/17/the-hidden-licensing-costs-of-hls-video-pl
ayback/ FYI, I think i've just wasted my time on this. mpegts is dead !
Original comment by electrot...@gmail.com
on 7 Nov 2012 at 9:06
you are not playing mpegts in flash, you are playing mpegts to flv, which make
a different, cause its transmuxing not decoding. you can´t play ts native in
flash.
the overdigital.com article is only speculative and sounds more then an DASH
marketing for the DASH format, where the fragments of dash are similiar to ts.
we are an mpegLA member and we also report every license that we sold of our
commercial version of our hls transmuxer, same for h.264, aac as well mp3.
gary
Original comment by twentyfo...@googlemail.com
on 7 Nov 2012 at 5:37
Well it is a current solution. I did do some research and everyone recommends
HDS which I do as well. Dash will eventually take both of them over hopefully
if Apple and Adobe want to make progress ;)
Thanks for the clarification. However you just said you have to report to them ?
Original comment by electrot...@gmail.com
on 8 Nov 2012 at 12:01
Anyway from my refactoring here is whats left
- dyn switching support I need to check the HDS rules will work or new ones
need to be made up
- aes decryption support
- alternate audio support, it's parsing it correctly and has been setup.
- disconinuinity, there is a particular event on HttpNetStream which will be
useful to reset for this case and may not need modifications. If it does it
doesn't need to use an entire osmf codebase, you can override particular
classes by just copying them to the project sources and the compiler will
override them ;)
- throwing some of the muxing to an alchemy backend, or sending the bytearrays
to an alchemy memory management. I think apparat might help here also, I'm
currently playing with it for mkv muxing to see how it works first.
I think alchemy + stage video support might make things improved here, in fact
just using stage video alone is far better performance than html5 ;)
Original comment by electrot...@gmail.com
on 8 Nov 2012 at 12:07
I've just dropped in the default HDS switching metrics and seems to work
perfect. So the httpstreaming metrics has improved vastly in 2.0 over 1.6 which
wasn't working at all. Bare in mind the m3u8 parsing needs to recalculate the
bitrate values ;)
Original comment by electrot...@gmail.com
on 8 Nov 2012 at 8:30
On some research the aes decryption might help hopefully ?? using the openssl
library wrapper in alchemy. Alchemy is now flascc so needs to be ported to
that, but no information how to port the Crypto wrapper as yet. Hopefully there
is no lag doing it this way.
Original comment by electrot...@gmail.com
on 8 Nov 2012 at 2:10
It might have to be done from scratch getting the openssl library into a swc.
Original comment by electrot...@gmail.com
on 8 Nov 2012 at 2:13
Flascc , steep learning curve with g++ compiler flag hacking, but oh my it's
great. The wrapper stuff gets generated for you.
Original comment by electrot...@gmail.com
on 9 Nov 2012 at 5:19
Looks like for now as3crypto will have to do though I think whats more
important is streaming from ffmpeg encoded files not via mediafilesegmenter,
there is an obvious incompatibility with ffmpeg.
Original comment by electrot...@gmail.com
on 10 Nov 2012 at 6:46
i finshed a shader gpu aes decoder with the help of stage3d, a first demo is
released on our site, http://onlinelib.de/Streaming_Solutions.html. the
jwplayer demo has included the aes decryptor stuff.
when you start to implement aes, dont use native as3, its toooooooo slow for
aes decrypting in realtime.
Original comment by twentyfo...@googlemail.com
on 20 Nov 2012 at 4:39
when you want to use crypto library from as3crypto, make sure to modify it for
padding7 aes, currently its only support pad5.
Original comment by twentyfo...@googlemail.com
on 20 Nov 2012 at 4:42
umm its only for demonstation purposes of course to find where to hook it in ;)
no tine at the moment been on other things but great work. my current demo with
mbr switching in flowplayer is here though its a wowza feed and the higher
bitrate flashes something funky briefly
http://flowplayer.electroteque.org/httpstreaminghls. i was actually going to
try using an aes ssl library via flashcc to see if that improved anything.
Amazing feat but no chance i'll be doing anything in assembly any time soon ,
is there much information about that ?
Original comment by electrot...@gmail.com
on 20 Nov 2012 at 7:47
http://www.adobe.com/devnet/flashplayer/articles/premium-features.html take
note of the stage3d licensing i believe its using the same area as flascc right
? So if i used a c++ library it might still be good, but you are right gpu
decoding anything is much faster, hence why stage video is good :) The premium
features they are talking about though is domain memory management as in
passing the decoding bytearray around in memory management though there is a
feature in apparat for this.
Original comment by electrot...@gmail.com
on 20 Nov 2012 at 8:39
Is it c++ or assembler in agal or pixel bender ?
Original comment by electrot...@gmail.com
on 20 Nov 2012 at 8:40
Is the latest version of the plugin using HDS's dynamic switching values from
OSMF 2.0 or is it using former FP bwcheck directly?
Original comment by net...@fortscan.net
on 16 Dec 2012 at 11:45
Hi you implement that stuff around it. I've tested it and the HDS dynamic
switching rules works on this ;) And no its not in the plugin only manual
switching , but might need to be implemented internally yes as bwcheck cant be
updated to 2.0 because it needs completely refactoring there and needs the ok
to do so by them ;)
Original comment by dani...@electroteque.org
on 17 Dec 2012 at 4:46
Hi, the link:
http://static.electroteque.org.s3.amazonaws.com/download/apple-osmf.zip is not
working anymore...
Original comment by marko.re...@gmail.com
on 16 Jan 2013 at 3:55
https://static-electroteque-org.s3.amazonaws.com/download/apple-osmf.zip
Hi its available here. The example has been updated with dynamic switching code
tests and a redirect url workaround for akamai HD network.
Original comment by electrot...@gmail.com
on 2 Mar 2013 at 2:03
FYI I buggered up the manifest refresh for live streams during the refactor, it
has been low priority but am still looking into it. The original source code
still works fine but needed improvements obviously.
Original comment by electrot...@gmail.com
on 10 Mar 2013 at 5:16
http://static-electroteque-org.s3.amazonaws.com/download/apple-osmf.zip changes
for live streaming available here. It's been decided to provide the flowplayer
integration via my site now
http://flowplayer.electroteque.org/httpstreaming-hls
to recover development and support costs and I see now way to commit this code
so it will stay as a library if possible ;) I've made some extra tweaks that I
can handle for now in terms of looping improvements in the muxing code as there
is faster ways of doing something over another. The live stream changes needs
a timer to update the manifest at a certain interval. The index handler has
been refactored considerably now. Ive yet to test if it even works with ffmpeg,
apart from that it "seems" to function ok.
There is still no encryption support that part is complex to integrate for now
as it needs to use shaders or flashcc ;)
Original comment by electrot...@gmail.com
on 11 Mar 2013 at 4:48
now works with wowza 2 funky playlist setup. it now configures some metadata
like width and height if set in the playlist files. it could be possible to
include all the data parsed. it now doesn't set durations for live streams.
Original comment by electrot...@gmail.com
on 23 Mar 2013 at 1:50
The download link isn't working? Thanks for all the hard work mate.
Original comment by radiore...@gmail.com
on 26 Mar 2013 at 11:34
S3 permissions try now.
Original comment by electrot...@gmail.com
on 26 Mar 2013 at 11:36
working on discontinuity right now.
Original comment by electrot...@gmail.com
on 26 Mar 2013 at 11:37
It won't work when contains subpath like "gear1/prog_index.m3u8" in the
playlist file?
Original comment by sky84...@gmail.com
on 3 Apr 2013 at 9:48
whats your master playlist file ?
Original comment by electrot...@gmail.com
on 3 Apr 2013 at 9:50
http://devimages.apple.com/iphone/samples/bipbop/bipbopall.m3u8
Original comment by sky84...@gmail.com
on 3 Apr 2013 at 9:52
I see the debug info “downloader.open
http://devimages.apple.com/iphone/samples/bipbop/fileSequence0.ts” , but it
should be
"http://devimages.apple.com/iphone/samples/bipbop/gear1/fileSequence0.ts".
Original comment by sky84...@gmail.com
on 3 Apr 2013 at 9:59
please try now. mind you im in the middle of more changes and have to override
some osmf classes to make discontinuity work which makes making a library
complicated as it has to include the osmf classes now instead of making them
external. ill look at that later now.
Original comment by electrot...@gmail.com
on 3 Apr 2013 at 11:43
http://static-electroteque-org.s3.amazonaws.com/download/apple-osmf.zip
Original comment by electrot...@gmail.com
on 3 Apr 2013 at 11:43
Thanks,it works now.
Original comment by sky84...@gmail.com
on 7 Apr 2013 at 2:52
Is there a way to get the duration of the video?
Original comment by sky84...@gmail.com
on 9 Apr 2013 at 8:00
It should be triggered on the metadata event for vod streams.
Original comment by dani...@electroteque.org
on 9 Apr 2013 at 8:03
I just add a fullsceen button and when I exit the fullscreen model, the video
will be reload?
Original comment by RickyJ...@gmail.com
on 17 Apr 2013 at 9:00
Original issue reported on code.google.com by
electrot...@gmail.com
on 5 Nov 2012 at 6:21