ddevault / TrueCraft

Minecraft for hipsters
http://truecraft.io/
MIT License
2.4k stars 312 forks source link

Original features to be implemented in TrueCraft #211

Open ddevault opened 9 years ago

ddevault commented 9 years ago

Suggest ideas for original features (i.e. ones that do not exist in Minecraft) here. Note that the features here are very tenative.

None of these features will be considered until after TrueCraft has full beta 1.7.3 feature parity.

ma-choo commented 9 years ago

For obtaining ice blocks, one idea I had in mind was to give golden tools 'silk touch' properties, e.g., gold shovels to obtain grass blocks, gold picks to obtain ice and ore blocks, etc. It would give gold tools an actual purpose, rather than just being a novelty item.

ddevault commented 9 years ago

That's not a bad idea. They'd probably have to be nerfed a bit more, though.

ma-choo commented 9 years ago

Nerfed? How so?

ddevault commented 9 years ago

So that the tools take less time to wear down and break.

ma-choo commented 9 years ago

Ah, okay.

gabrieloup commented 8 years ago

Another idea : since chain armor is completely uncraftable by normal gameplay, make them acquirable by chests located in the abandoned mine shafts.

ssokolow commented 7 years ago

One feature I've always wanted (since the days of the Seeecret Friday Updates) was the ability to fuse gravel into cobblestone in the same way that cobblestone can be fused into smooth stone.

Another feature that I had envisioned adding in a TrueCraft-like mod (before I accepted that the planned stable modding API was never going to happen) was better underground terrain generation, so that underground gravel and soil would only be found as the floor of certain types of passages or as the bed and shore of underground rivers or lakes.

ddevault commented 7 years ago

Upgrading gravel to cobblestone is a neat idea, but holds up a little less when you can't reverse the process like you can for stone. Will think about it.

As for terrain generation, that's also a pretty cool idea. Will put some thought towards it as well.

ssokolow commented 7 years ago

Upgrading gravel to cobblestone is a neat idea, but holds up a little less when you can't reverse the process like you can for stone. Will think about it.

Better than throwing stack after stack into the nearest pool of lava once I've got an entire chest full of the stuff in case I need to farm it for flint.

(And, assuming the terrain generation isn't improved, It'd make it a lot easier to fill in the voids I'm left with when I hit a clump of it while carving out a pre-planned system of tunnels.)