ddf8196 / MaterialBinTool

MCBE RenderDragon着色器解包/打包/编译工具
MIT License
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In ESSL_310, it forces itself to compile even if there is an error in source codes. #9

Open Rinloid opened 3 months ago

ddf8196 commented 3 months ago

This is working as expected. When bgfx shaderc compiles shaders for the ESSL_310 platform, it only preprocesses the shader code and doesn't optimize it with glsl-optimizer, so no errors other than preprocessor errors will be reported during shader compilation for the ESSL_310 platform