ddiakopoulos / polymer

🎨 graphics/interaction prototyping sandbox
BSD 3-Clause "New" or "Revised" License
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OpenVR - implement hidden area mesh #16

Closed ddiakopoulos closed 6 years ago

ddiakopoulos commented 6 years ago

Performance optimization to use stencil mask to early-reject fragments not visible through the HMD lenses

https://github.com/ValveSoftware/openvr/wiki/IVRSystem::GetHiddenAreaMesh

ddiakopoulos commented 6 years ago

Implemented fully in 4166275fc15d7bb2e3ad82df99dda0ec42e4479e