Closed ddiakopoulos closed 6 years ago
Performance optimization to use stencil mask to early-reject fragments not visible through the HMD lenses
https://github.com/ValveSoftware/openvr/wiki/IVRSystem::GetHiddenAreaMesh
Implemented fully in 4166275fc15d7bb2e3ad82df99dda0ec42e4479e
Performance optimization to use stencil mask to early-reject fragments not visible through the HMD lenses
https://github.com/ValveSoftware/openvr/wiki/IVRSystem::GetHiddenAreaMesh