Open ddjerqq opened 2 months ago
We need an entity for items, item types, and a valueobject enum for the quality.
// creates a new item, who belongs to the user specified. // the rarity and the quality are randomly generated. // only 25% of items are stat track
add a ICollection<Item> Inventory to user and add the proper migrations
ICollection<Item> Inventory
ItemId ItemTypeId
i dont see the implementations for these? should i create them?
We need an entity for items, item types, and a valueobject enum for the quality.
Entity/Item
Entity/ItemType
methods
// creates a new item, who belongs to the user specified. // the rarity and the quality are randomly generated. // only 25% of items are stat track
ValueObject/ItemQuality