Closed AssassinTee closed 2 years ago
Wouldn't this rather be an nvidia shadow problem?
I think without more precise information, why this should be caused by DDNet code, there is no way to fix it. So we have to assume this isn't a bug in DDNet, reopen if you find out more
I could not reproduce it, the only thing I know is that my clips are broken :( I will reopen this if I find more information
I can reproduce it now. DDNet is running on the right monitor (monitor 1) while shadowplay is capturing the left monitor (monitor 0)
So quick fix: run ddnet on the left side. I wonder if this bug is nvidia related or ddnet related, but I can't tell.
Let's say it like this: Shadow play knows about ddnet but ddnet doesn't know about shadow play ;)
I was recording something with Nvidia shadowplay and the recordings were not showing DDNet but instead another window while I had the Popup ingame that I may start recording. I was using the newer OpenGl support and don't know how to reproduce this while it may have to do something with tabing out with ALT+TAB (which is not working for me)