ddraigcymraeg / mrp-missions

Crackdown Mission Resource for FiveM
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reconnecting to server checkIfIAmHost not working & scoreboard not showing #11

Open G-Basil opened 1 year ago

G-Basil commented 1 year ago

chatlog-01 checkifiamhost not working on reconnect

scoreboard not showing

Hi! Something similar I had played on GTA SA:MP and it got me, super fun. Many thanks finding your gamemode!

ddraigcymraeg commented 1 year ago

Hi, Sounds like you are using One Sync. Either turn that off, or use the server.lua experimental onesync support version:

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ddraigcymraeg commented 1 year ago

Based on feedback, the one sync server.lua appears to be working for one sync servers. Not sure if the errors you see are related to that, or customizations. I dont recall seeing those errors in my vanilla resource, but let me know if they are vanilla errors. As far as the scoreboard it should be working, looks like you have made some customizations, which might be causing it... Ok, with the plot coordinates... hmm, possibly something to do with the scoreboard customization. Not sure what is going on with the plot coordinates, think it might be you downloaded and activated my utility that I provided in the forums to accurately plot coordinates, which uses the same key/button as scoreboard?

G-Basil commented 1 year ago

With onesync off this is the result for scoreboard and if I reconnect nothing on map about mission while running. The scoreboard I haven't customize it and now the utillity is off, you we're right. onesyncoff

ddraigcymraeg commented 1 year ago

Hi, Tried my lastest build from github to be sure and tested it, everything appears to be working fine, reconnecting works, including scoreboard. I would run the mod as vanilla (in case you have added an customizations) and without other custom resources to start with and go from there, adding things back in. If you are still having problems, maybe use an older version of the fxserver builds. https://runtime.fivem.net/artifacts/fivem/build_server_windows/master/ I would grab the earliest on the page to try. This shouldnt be it though. Since I would have had other people reporting issues beyond one sync. Also make sure that Config.MissionShareMoney = false in missions.lua. Thats setting is the way its meant to be played.

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ddraigcymraeg commented 1 year ago

Ah, ok, looks like its probably working with one sync turned off.... RE: "With onesync off this is the result for scoreboard and if I reconnect nothing on map about mission while running." Ok, looks like you got your safehouse gear (-$500) what you need to activate the mission is get closer to it and it should trigger.

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