Earlier versions of sam always used an arrow-like cursor for selecting text, because the hitbox for selection was based on whole runes; click on a rune with the arrow to place the selection caret (set the dot) to the left of that rune.
Starting with 5b68048, this version uses an I-beam cursor, but retains the old hitbox model. This patch alters the hitbox by shifting it over 50%. This makes it easier to click between runes to place the caret; click between two runes to place the selection caret. If you miss and click on a rune, the selection will go to the side of the rune closest to your click point.
As a side effect, the hitbox for the leftmost rune is a little smaller now, but this is offset by the fact that clicking on the margin space by the scrollbar will place the caret as expected. I think the benefits of this patch (make clicking work like it does in other modern text editors) outweighs this side effect.
Earlier versions of sam always used an arrow-like cursor for selecting text, because the hitbox for selection was based on whole runes; click on a rune with the arrow to place the selection caret (set the dot) to the left of that rune.
Starting with 5b68048, this version uses an I-beam cursor, but retains the old hitbox model. This patch alters the hitbox by shifting it over 50%. This makes it easier to click between runes to place the caret; click between two runes to place the selection caret. If you miss and click on a rune, the selection will go to the side of the rune closest to your click point.
As a side effect, the hitbox for the leftmost rune is a little smaller now, but this is offset by the fact that clicking on the margin space by the scrollbar will place the caret as expected. I think the benefits of this patch (make clicking work like it does in other modern text editors) outweighs this side effect.
Tested with mono and proportional fonts.