death-save / combat-carousel

Combat Carousel Foundry VTT module
https://deathsave.dev
GNU General Public License v3.0
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Different overlay per sheet type #117

Open C4M3R0N808 opened 2 years ago

C4M3R0N808 commented 2 years ago

Is your feature request related to a problem? Please describe. Option to assign overlays based on sheet type... Possibly expand this to subsets based on ownership of each sheet?

Describe the solution you'd like The module bar brawl, has an option to save "defaults" per sheet type. This got me thinking, maybe combat carousel could do something similar. One system I use is starship and there are a host of sheet options for each entity, the big ones being player characters, NPCs, and starships. If it would be possible to identify when a different sheet is being used and allow a different overlay configuration, that would be fantastic. For example, if I'm looking at a PC/NPC, they have their AC value as normal (kac and eac but that's not important). But if I'm looking at a starship, they have values for AC and target lock (TL) and I would love to be able to display those values on the carousel instead of an unfilled overlay (since the kac and each values for other sheets are different object and therefore don't have the same designation).

To take this further, could the overlay be expanded to accommodate a different set of values based on player/GM for ownership purposes as well? I want to know PC perception values, but they don't necessarily lol. Just an idea there.

Describe alternatives you've considered Alternatively I can just live without it or use token tooltip alt. But the combat carousel option is preferred, especially since it would clean up the empty overlays for different sheet types.

herveDarritchon commented 1 year ago

+1

In my system, pcs and npc have not the structure and data so it is possible to use the Combat Carousel because you can't set different configuration per sheet actor.