Closed etoy22 closed 1 year ago
The same problem with the Blind condition, effect of Base Foundry does not apply to the effect of the module.
My simple PR will fix this issue, but only when the removeDefaultFlags setting is true.
Foundry only allows a single effect to be "Invisible" or "Blinded". Adding multiple would require more work.
Describe the bug The invisibility condition given by this module is currently not making the creature invisible as per the foundry vtt v10 update.
To Reproduce Steps to reproduce the behavior:
Expected behavior Make the creature invisible as the base foundry does
Screenshots If applicable, add screenshots to help explain your problem. Base Foundry
Module:
Environment Info (please complete the following information):