death-save / combat-utility-belt

Combat Utility Belt module for Foundry Virtual Tabletop
https://deathsave.dev
GNU General Public License v3.0
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Conditions are rapidly toggled when activated via Token Action HUD #713

Closed nickelpro closed 2 years ago

nickelpro commented 2 years ago

Describe the bug Unsure who this bug belongs to.

When a CUB condition is click from the HUD provided by Token Action HUD, the condition rapidly toggles twice. CUB conditions can still be added and removed normally via active effects and the default Foundry token HUD.

To Reproduce Steps to reproduce the behavior:

  1. Install Token Action HUD and Combat Utility Belt
  2. Create token
  3. Apply CUB condition with Token Action HUD

Expected behavior Condition state changes as expected

Screenshots

https://user-images.githubusercontent.com/1032552/190841368-06599e31-ebb5-4a74-bda8-5ff691f4c075.mp4

Environment Info (please complete the following information):

Additional context If this isn't CUB's bug I'll happily open against Token Action HUD, but I figured since TAH works with vanilla conditions I would start here.

gris-x commented 2 years ago

+1

This has been happening since the past few days only, it worked fine before, and I switched to V10 when it released. This is happening even with only Token HUD and CUP module. no other ones.

This only occurs for custom condition created from the condition lab (file atttached)

cub-dnd5e-condition-map.txt

eclarke12 commented 2 years ago

This is appears to be fixed with CUB v1.10.2 (releasing soon), Foundry v10.287, TAH 3.011