death-save / maestro

Audio-focused QOL module for Foundry Virtual Tabletop
GNU General Public License v3.0
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Item tracks do not play for spells in the Zweihander system when item ID is set to data-weaponid #153

Open Gray-Geist opened 3 years ago

Gray-Geist commented 3 years ago

Via changing the path to data-weaponid, I have weapons working correctly. But for some reason, spell sounds won't proc correctly even though I've attached sounds to them successfully. The method via the Zweihander system is the same between weapons and spells, curious if you could help me?

Video

https://drive.google.com/file/d/1nsfOS7xhjOJqvC1GjMhioK8IViQPnD2N/view?usp=sharing

Console

Morgenstern, weapon example in video, console:

image

Dispel Magic, spell example in video, console:

image

eclarke12 commented 2 years ago

Maestro looks at the HTML of the chat message for the item's ID as configured in Maestro's settings. If the item ID is not included in the HTML then unfortunately it won't fire.