deathbeam / maps-of-exile

PoE Maps div cards and stuff
https://mapsofexile.com/
MIT License
31 stars 3 forks source link

Tag more maps with boss rushable #36

Closed a3person closed 6 months ago

a3person commented 6 months ago

Closes: #35

I'd love to find a handful of good maps for destructive play + maven 10 ways Based off the boss rushable definition (Boss Rushable - If boss is close to map start or can be rushed quickly and reliably, a lot quicker than completing whole map) I've added the following

Fields (Go bottom left, can hug top left wall)
Ashen Wood (find the 2 tents)
Park (Roughly a square, just go diagonal. Or edge of square)
Mesa (Rush center)
Mud Geyser (boss at opposite inner side of doughnut)
Shore (Usually to your character's right (so if top side of map spawn go top left))
Foundry (straight path from entrance)
Necropolis (straight path from entrance)
Canyon (hug the wall till boss)

Underground Sea (Boss either up from spawn or up and to the left)
Castle Ruins (the boss room is top right along the path)
Crimson Temple (straight path from entrance)
Arid Lake (probably hug the wall or go straight)
Waste Pool (kinda can run 1/2 of map if going far left or far right)
Toxic Sewer (kinda can run 1/2 of map if going far left or far right)

Good or do you want to cut boss rushability at a certain level?

Also didnt see boss rushable populating from the other data sources

a3person commented 6 months ago

Should also address issue #35

deathbeam commented 6 months ago

I think adding your descriptions to info would also be pretty nice, should work with format (it will then show as tooltip on the tag on map):

"info": { "boss_rushable": "" }

Otherwise looks good

a3person commented 6 months ago

Thats pretty cool

https://github.com/deathbeam/maps-of-exile/assets/3909629/a9ed81a9-cb84-4efe-9fb7-eee6c189bcc4

deathbeam commented 6 months ago

Looks good, thanks a lot :+1:

deathbeam commented 6 months ago

Oh wait I just realized you put it to wrong file. Oh well I will move it then i guess