deathbeam / spooker

Open Source Game Framework based on SFML and written in C#
http://deathbeam.github.io/spooker/
MIT License
21 stars 3 forks source link

LoadGUI is being skipped? #3

Open Akrivus opened 9 years ago

Akrivus commented 9 years ago

I started coding this in VB.NET, but switched to C# hoping for a different outcome. I noticed that my GUI wouldn't load, even though my code was next to identical with Occult Classic (The only difference is that there is no scripting, and instead of buttons, I'm trying to make an ImagePanel.) I decided to run some breakpoints, and when that happened, I noticed that it completely skipped LoadContent and LoadGUI, and just went to Draw and Update. Is there something I'm missing? Or am I supposed to make the GUI in a different manner. I've been tinkering with this for about a week now, I have no idea what's wrong.

Akrivus commented 9 years ago

It appears as though it is something wrong with Spooker and Gwen.SFML, because I replaced the ones in my project with the ones in Occult Classic and my GUI started working.

deathbeam commented 9 years ago

Hmm that is weird, I will try to look at it. Thanks for report