Allow linkedInventory to be set to multiple inventories, directing the item on shift-click based on its type.
Could be useful for https://github.com/deathcap/voxel-furnace - currently, playerLinkedInventory: burnInventory, so shift-clicking goes to the input slot, but would like to shift-click into either the input or fuel slot, whichever is appropriate (if fuel, go to fuel slot by default, etc.).
Allow linkedInventory to be set to multiple inventories, directing the item on shift-click based on its type.
Could be useful for https://github.com/deathcap/voxel-furnace - currently, playerLinkedInventory: burnInventory, so shift-clicking goes to the input slot, but would like to shift-click into either the input or fuel slot, whichever is appropriate (if fuel, go to fuel slot by default, etc.).