https://github.com/mikolalysenko/game-shell has its own key input and binding API, partly overlapping with kb-bindings. But the events may still be useful to have, and are frequently used by voxel.js plugins:
idea: make a new module, specifically for key down/changed/up events, built on top of and compatible with game-shell and kb-bindings/kb-controls, providing a compatible API for plugins to use on both platforms. This could help all the plugins listed above, including https://github.com/deathcap/voxel-artpacks/issues/2
https://github.com/mikolalysenko/game-shell has its own key input and binding API, partly overlapping with kb-bindings. But the events may still be useful to have, and are frequently used by voxel.js plugins:
idea: make a new module, specifically for key down/changed/up events, built on top of and compatible with game-shell and kb-bindings/kb-controls, providing a compatible API for plugins to use on both platforms. This could help all the plugins listed above, including https://github.com/deathcap/voxel-artpacks/issues/2
see also https://github.com/maxogden/voxel-engine/pull/96