issues
search
deathcap
/
voxel-texture-shader
custom shader for texturing voxels in voxeljs (for three.js-based voxel-engine, no longer needed with voxel-engine-stackgl)
MIT License
8
stars
1
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Mirror-imaged textures
#12
deathcap
closed
10 years ago
1
Support MorphTargets with MeshDepthMaterial?
#11
zz85
closed
10 years ago
1
three.js r66 gl.getProgramInfoLog() WARNING: Could not find vertex shader attribute 'position' to match BindAttributeLocation request.
#10
deathcap
opened
10 years ago
1
Dynamic foliage colorization
#9
deathcap
opened
10 years ago
2
Z-fighting adjacent transparent/opaque texture faces
#8
deathcap
opened
10 years ago
1
Use transparent material params for alpha transparent textures
#7
deathcap
closed
10 years ago
2
animate() broken, references this.options.materialType
#6
deathcap
closed
10 years ago
0
Animated textures from art packs JSON
#5
deathcap
opened
10 years ago
1
High-res texture support (>16x16)
#4
deathcap
closed
10 years ago
4
Figure out how to set attributes/uniforms per-geometry (vs per-material) in three.js; remove use of faceVertexUvs?
#3
deathcap
opened
10 years ago
0
Multiple texture atlases? (≈ infinite tiles)
#2
deathcap
opened
10 years ago
1
Manual mipmaps instead of tilepad?
#1
deathcap
opened
10 years ago
0