Closed WhyHaveALife closed 11 years ago
It's not an issue caused by our code (we've looked around and inquired), it's a side effect of Bukkit/CraftBukkit and Minecraft code.
We will look into it more, however.
Build #239 Fixes the issue with ghost drops.
Using looting on a mob seems to always, if not mostly, drop duped version of the item. Normally, it is a "ghost" item that cannot be picked up, but if a user stands close enough upon mob death, will gain the duped items as well. For example, I got 3 swords with same enchantments, name, damage value, etc from one zombie when I killed it very very close to me(on the block next to me). I replicated this multiple times on bows, magic items, jems, and more, throughout builds 215, 218, 224, and 238.
Perhaps it can be fixed through adding a "blocked enchantment" option in tiers.yml? Seems it would be simpler than redoing the looting effect code to stop duping of items.