Closed ghost closed 11 years ago
Easily checked for, so if no one else wants to write a PR for it, I will.
It's been 5 days, and deathmarine has replied to other issues since then, so I'm not sure he's interested in it
The plugin could see if mobs were spawned from a spawner the problem is that mob farming was an issue we addressed, I could add a configuration option to decide what would be allowable but I'd say that's about the best I could do.
Unfortunately it'd take a config option specific to an MCPC/BukkitForge server, since the flag for a soulcage spawned mob is stored using Forge means. I did fork your code however, and my repo does have this implemented now if you're curious.
It's alright. Dmiller made me a plugin that addressed the issue. Thanks, though!
Edit: see reply above, hah On Mar 7, 2013 9:30 AM, "deathmarine" notifications@github.com wrote:
The plugin could see if mobs were spawned from a spawner the problem is that mob farming was an issue we addressed, I could add a configuration option to decide what would be allowable but I'd say that's about the best I could do.
— Reply to this email directly or view it on GitHubhttps://github.com/deathmarine/DiabloDrops/issues/82#issuecomment-14557202 .
I use this mod on my Mindcrack server: http://www.minecraftforum.net/topic/1475847-146-forgeirc-v1014-soul-shards-v126-and-recipe-remover-v11-updated-122013/
The downside is that DD can't see that mobs were made from that spawner (unlike the vanilla spawners), so people are now grinding for DD items on my server.
I would really want to avoid having to remove Soul Shards, since the playerbase likes it, but it's getting tough, since I wanted DD drops to be rare-ish.
Thanks!