deathstar / QServTrooper

QServ 10 Cube 2: Sauerbraten: Trooper Edition (outdated old version of Cube 2) Server Mod by George Scott, Jon Limle, Mamasita - Quick server with low CPU usage, 30+ Server commands, IRC bot, a Sleek interface, Informative server log, Player location by IP; simple setup and server management. This is for an outdated version of Cube 2.
http://www.techmasterdesign.com
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Ping warning #7

Open obstriegel opened 7 years ago

obstriegel commented 7 years ago

Hey smarty... You came to our channel advertising your server stuff, saying that my lag detection was broken. In fact it's not. My implementation does not rely on what the client sends. Ping does not change anyway when the client lags out for example. And this is what the feature is good for: Automatically pausing the game when someone loses his/her connection or lags too much. What you do there is garbage not only because of this but also because the ping in sauer is just an average. You can lag like hell and maintain a kinda stable looking ping around 50 or 100. On the other hand you can also have a stable connection at a ping of 400.

<va|DeathStar> Noticed you have lag detection on impressive squad server. seems like it's detecting people lagging at 50 ping. Here is a sample of working lag detect

Star - Today at 9:16 PM va|DeathStar and here is a way to cheat that putint(cping, N_CLIENTPING); putint(cping, player1->ping = rnd(3)+50; idiot until now i had respect for your coding works now it's totally gone maybe one should mention you made jumper's anti cheat fake lol

Good luck TechMaster

deathstar commented 7 years ago

Well thank you both for all your insults I was just trying to help. 50 ping and lagging? K