Closed deathsythe47 closed 8 years ago
Fixed in 59eeb10be7d3a913d2860d4d77d2c2ad8d38520b
Oink set the wait
time (interval between successive firings of paintarget
) to 5
-- problem is, the unit is milliseconds, not seconds. Fixed this by overriding func_breakable
s on siege_cargobarge
to use wait
of 5000
This only affected builds compiled with debug setting, due to different code being used.
No crash logs created