deathsythe47 / base_entranced

base_entranced : Siege server mod for Jedi Knight: Jedi Academy
GNU General Public License v2.0
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Override base maps to play correct "primary objective complete" sound #85

Closed deathsythe47 closed 8 years ago

deathsythe47 commented 8 years ago

The clientside .siege files may be bugged, yes, but screw it, let's just "fix" it in the mod. Don't send the "round complete" message to clients on those maps; instead, simulate round complete sound manually (like how the "you may begin" sound is simulated for siege duels).

deathsythe47 commented 8 years ago

Unless I can figure out how to properly play global sounds for particular clients only, this can't work, because I can't play "primary objective complete" for red team at the same time that I play "the enemy has completed a primary objective" for blue team.