debauchee / barrier

Open-source KVM software
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Mouse is too sensitive in games on client #164

Open HereInPlainSight opened 5 years ago

HereInPlainSight commented 5 years ago

Operating Systems

Server: Linux (Gentoo)

Client: Linux (Gentoo)

(Note that this issue also existed on a Windows 7 and Gentoo Linux machine configured in either direction, but that was with synergy-core.)

Barrier Version

2.2.0-snapshot-65172ebd on both server and client.

Steps to reproduce bug

  1. Open a game on client machine (Confirmed with LotRO, WoW, Minecraft, since this seems like synergy-core's bug #2631 there's probably a great deal more).
  2. If the mouse is not locked to the screen, use the mouse to look around (keyboard is unaffected).

Other info

If there's any logs / further information you'd like me to provide, I'll be happy to. This is a -very- long-standing bug in the synergy software (currently the 5th-most commented-on open issue in synergy-core's issue tracker) that I have been hopeful to see fixed for years. (It's still not fixed in Synergy 2.)

a7hybnj2 commented 5 years ago

Operating Systems

Server: Linux (Gentoo)

Client: Linux (Gentoo)

(Note that this issue also existed on a Windows 7 and Gentoo Linux machine configured in either direction, but that was with synergy-core.)

Barrier Version

2.2.0-snapshot-65172ebd on both server and client.

Steps to reproduce bug

  1. Open a game on client machine (Confirmed with LotRO, WoW, Minecraft, since this seems like synergy-core's bug symless#2631 there's probably a great deal more).
  2. If the mouse is not locked to the screen, use the mouse to look around (keyboard is unaffected).

Other info

  • When did the problem start to occur? I have never known it not to exist.
  • Is there a way to work around it? Yes, if you turn on 'Use relative mouse moves' in the 'Advanced server settings' area of the 'Configure Server' button -and- lock the mouse to the client (using Scroll Lock by default), you can play the game normally.
  • Does this bug prevent you from using Barrier entirely? No, but it -is- my primary problem as this is my primary use case.

If there's any logs / further information you'd like me to provide, I'll be happy to. This is a -very- long-standing bug in the synergy software (currently the 5th-most commented-on open issue in synergy-core's issue tracker) that I have been hopeful to see fixed for years. (It's still not fixed in Synergy 2.)

I am not a dev just a user:
I had this problem and checking (turning on) the box that reads "relative mouse movements" in the server options fixed it. I also added keybindings to lock cursor to current screen so it wouldn't wigout while gaming.

rjdza commented 4 years ago

I am also having this issue, and have been having it since I first got Minecraft a gazillion years ago. Relative mouse movements did not have any noticeable effect for me, and never has (it's often been suggested as a solution).

Affects both Java and Bedrock editions. (As an additional FYI note, Guild Wars 2 works but is a bit erratic.)

It would be great if the devs could comment here, if only to let us know they are aware the bug exists.

anarqz commented 4 years ago

Hi @rjdza , try to create a keybinding like @a7hybnj2 said, so in the screen you're playing, you lock the cursor and this issue should be gone. At least it solved the issue for me.

image

rjdza commented 4 years ago

Thanks for the suggestion. For now, though, I would prefer to use Input Director (or ShareMouse) as both work well without this issue.

For me, locking to a screen would be counter-productive, as I have a number of screens across 4 machines, and being able to move almost instantly (in minecraft and other games I have to bring up a menu or something first) from window to window without artificial limits is important.

Hi @rjdza , try to create a keybinding like @a7hybnj2 said, so in the screen you're playing, you lock the cursor and this issue should be gone. At least it solved the issue for me.

webcleric commented 2 years ago

Did the same hotkey as @a7hybnj2, but it strangely did not work unless I add Use relative mouse moves , might help someone.