debox-dev / Teleport

A fast, lightweight, pure C# Unity realtime-game-networking framework
MIT License
58 stars 9 forks source link

Cross Platform ??? #4

Open davoodkharmanzar opened 4 years ago

davoodkharmanzar commented 4 years ago

hi dear, is this cross platform?? [Windows - Android - XBOX one - PS4] or just working on windows?

and why don't you port this as MiRRoR transport to making it as HLAPI easy peasy !? :]

debox-dev commented 4 years ago

Hey,

I tested this on Android, Linux, Windows and OSX for now. It should work on IOS as well and I have plans to add a SocketIO transport for WebGL

I didn't know about Mirror! I'll take a look, thank you :)

Honestly I don't mind making Teleport a mirror transport - but Teleport is intended to be both high a low level and I personally dislike the idea of putting "NetworkScripts" on in-game prefabs.

davoodkharmanzar commented 4 years ago

thanks for your response :]

and what about consoles? like as XBOX one or PS4? does it working??

and for MiRRoR ... its same as UNET ... or on the other hands its UNET replacement ... but with many libraries like as ENET or Litenet!

debox-dev commented 4 years ago

Good question. I intend to use Teleport on an upcoming game for the switch. But I haven't fully tested it yet. Technically it's just plain sockets, so I see no special issue with it.

debox-dev commented 4 years ago

@davoodkharmanzar Hi, FYI Teleport was successfully tested on Android

davoodkharmanzar commented 4 years ago

hope to see that as Mirror transport soooooon :]