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decacis
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godot_oculus_platform
An open-source implementation of the Oculus Platform SDK intended to be used with the Quest platform.
https://decacis.github.io/godot_oculus_platform/
MIT License
18
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PCVR (Rift) support
#13
Lucky-Mic
opened
1 month ago
5
PCVR (Rift) implementation (Initialize + Age Category API)
#12
Lucky-Mic
opened
1 month ago
3
Debugging works only the first time with release 1.5.2
#11
Lucky-Mic
closed
1 month ago
3
Upgrading platform to v68.0
#10
decacis
closed
1 month ago
0
v1.5.1
#9
decacis
closed
3 months ago
0
Upgrading SDK to v67.0
#8
decacis
closed
3 months ago
0
Update to SDK v66
#7
decacis
closed
4 months ago
0
Godot 4.2.2 support?
#6
TrevorBlythe
closed
4 months ago
4
Updating to Godot 4.2-stable
#5
decacis
closed
11 months ago
0
Will there be a release for Godot 4.2?
#4
ikonnow
closed
11 months ago
3
Update sdk v57
#3
decacis
closed
1 year ago
0
Incorrect example classes
#2
Blockyheadman
closed
1 year ago
1
Adding Multiplayer Support
#1
Blockyheadman
closed
1 year ago
1