Tried to use a for the ground but it kept blinking. This would be much easier with an event listener for object collisions via when ignoreCollision is used, but this should be enough to get people started and showcase what is possible with just a few lines of decently commented code.
Tried to use a for the ground but it kept blinking. This would be much easier with an event listener for object collisions via when ignoreCollision is used, but this should be enough to get people started and showcase what is possible with just a few lines of decently commented code.