Closed lorux0 closed 1 month ago
In order to properly export the animator generated for an animated asset, we need to add the layer state machine into the animator asset file. This will allow to export->import the asset in the explorer so it can be debugged in real game runtime.
In order to properly export the animator generated for an animated asset, we need to add the layer state machine into the animator asset file. This will allow to export->import the asset in the explorer so it can be debugged in real game runtime.