I make locations in which there should be independent players, i.e. they should not see each other. Well, no problem - I declare AvatarModifierType.AMT_HIDE_AVATARS and hide the "extra" players.
But!!! The sounds of the trampling of invisible players and their "traces" do NOT DISAPPEAR 😀
Now I have a crowd of "ghosts" running around in my game location in addition to "legal" players 😆
Is there any way to hide the tracks and sounds created by invisible players?
Reported by someone from the community:
I make locations in which there should be independent players, i.e. they should not see each other. Well, no problem - I declare AvatarModifierType.AMT_HIDE_AVATARS and hide the "extra" players.
But!!! The sounds of the trampling of invisible players and their "traces" do NOT DISAPPEAR 😀 Now I have a crowd of "ghosts" running around in my game location in addition to "legal" players 😆
Is there any way to hide the tracks and sounds created by invisible players?