Steps to reproduce in peer.decentraland.zone, with an archipelago realm:
Connect with a friend (or an incognito browser 🥲)
Player A should start running away
Once the island changes, Player B should start chasing Player A
Player B should see a "phantom" of Player A in the last reported position it received
It seems that we are not clearing some peer structures when changing islands. We should review that when changing islands, peers that are not in the same island are removed from every structure.
Steps to reproduce in peer.decentraland.zone, with an archipelago realm:
It seems that we are not clearing some peer structures when changing islands. We should review that when changing islands, peers that are not in the same island are removed from every structure.