decentraland / godot-explorer

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feat: ui sounds and avatar sfxs #411

Closed kuruk-mm closed 6 months ago

kuruk-mm commented 6 months ago

Fix https://github.com/decentraland/godot-explorer/issues/405

The sounds of the remote avatars depend on the animations... sometimes the decision on when to play, walk/run/land/etc., makes the noises look wrong. But it is in sync with the animation. This should be fixed in the prediction algorithm.