decentraland / godot-explorer

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UX improvement when loading new scenes #425

Open leanmendoza opened 2 months ago

leanmendoza commented 2 months ago

Sometimes, while you're walking inside a scene, the loading of other scenes introduces hiccups, and this might happen as well with the unloading. This could be solved by fixing in advance the scenes that can be loaded while you're inside the one scene. The algorithm can maximize the scenes available or not or maybe it could be settings or set when the memory and CPU are enough. So the hiccup is only reserved when you really change the scene

kuruk-mm commented 2 months ago

In the ResourceProvider (https://github.com/decentraland/godot-explorer/pull/416) we increase/decrease the amount of parallel downloads when you're in the LoadingScreen or not. That should improve a bit.